Halo 4 won’t grace our consoles’ disc drives until late 2012, and has now seen the departure of its director, Ryan Payton, who has left the company. Ryan was head-hunted for the Halo 4 job after his outstanding work as an assistant producer on Metal Gear Solid 4.
Ryan announced that he wasn’t “creatively excited” for the project and he wasn’t prepared to commit to a long-term project when his heart isn’t truly in it. This decision has led him to start his own game studio, Camouflaj, who are already working on two new titles.
Payton told gaming website Kotaku, “I had a great run at Microsoft… I don’t regret one day of it. But after a few years, there came a point where I wasn’t creatively excited about the project anymore…The Halo I wanted to build was fundamentally different and I don’t think I had built enough credibility to see such a crazy endeavor through“.
This news could prove to be a major setback in the development of Halo 4, in theory, a lot of work could potentially be scrapped in order to follow the next director’s vision for Halo 4. I’m confident however that, with the money involved in the franchise, I expect Halo 4 to stick to its Christmas 2012 deadline, although whether Halo 4 will follow the same style and gameplay as previous games, I’m unsure. Only time will tell.