In the gaming world one cannot expect a game to be released before schedule – at least when it comes to major game studios that set their games’ release dates based on marketing data and the competition. This is why the early release of Five Nights at Freddy’s 4, an indie game very popular among its fans, was such a big surprise for everyone. The game was first scheduled to be released around Halloween, with the date later brought forward to the 8th of August. But, to everyone’s surprise, creator Scott Cawthon has brought the game even more forward, releasing it this week on Steam, with a message that lacks any melodrama: “Ok, so as many of you already know, I’m bad with release dates. The game is finished. 🙂 Enjoy!”
Of course, the game in its current state is not without issues. Players are complaining about sound problems and gameplay issues, but with the number of fans already being engaged in the game I think all these will be fixed in no time. The game is available for purchase through Steam for 7.99 euros.
When you play online pokies at Royal Vegas Australia, you are excited because of anticipation. Every spin on the reels can either direct a nice amount of cash toward your virtual pocket, or leave you with nothing but the chance of trying again. And you have countless possibilities to try your luck – the operator offers its players over 700 titles to try. But games are not the only things to anticipate at the Royal Vegas. The casino has great promotions for its players, with new ones every month, with prizes that will surely make your heart race as fast as a visit from any of FNAF’s scary animatronics.
The same anticipation is present in the latest FNAF title, but in a much scarier way. The player takes on the role of a child followed home by the horrific animatronics met in the first three games. The game builds strongly on a sustained creepy atmosphere and jump scares – it had my son scream several times while playing, scaring the living crap out of me last night…
Five Nights at Freddy’s is an indie horror title built by 43-year-old game developer Scott Cawthon, a Texas father of two who has a long history in-game development. According to WikiPedia, Cawthon has released several titles before FNAF: The Pilgrim’s Progress, Sit ‘N Survive, and Chipper and Sons Lumber Co. After receiving many critical reviews about the movement and interaction of the characters in his games (usually compared to “animatronics”) he decided to turn this flaw into an advantage – and this has led to the development of the insanely popular indie game Five Nights at Freddy’s. The fourth game in the series is the “final chapter” of the story, with extra free content to be released this October (in time for Halloween).
FNAF will continue to scare the hell out of its fans not just on a computer screen, but on the TV/Movie screens as well. According to a report in The Hollywood Reporter, Warner Bros. has picked up the rights to Five Nights at Freddy’s – it will be turned into a feature film soon enough. The project is currently in the process of editing, and will be produced by Roy Lee of Vertigo Entertainment as well as Seth Grahame-Smith and David Katzenberg of KatzSmith Productions.
Until then the game’s fans will be off spending hours by playing hide-and-seek with a bunch of hairy killing machines and turn their hairs grey in the process.
Subscribe to our mailing list
Get the latest game reviews, news, features, and more straight to your inbox
Thank you for subscribing to Brash Games.
Something went wrong.