Victor Vran an isometric Action-RPG slipped by relatively unnoticed, I usually hear about most games via Steams advertisement system, word of mouth or a mention on YouTube. I selected the title from my games to review knowing very little about this action RPG game which shocked me a little, first by the gameplay which is awesome and then the main character being voice acted by Doug Cockle or as he’s probably better known (by myself and a lot of fellow gamers) as Geralt of Rivia from the Witcher series.
Victor Vran lets you decide how to play the game. Forge your own personal version of Victor thanks to a vast array of powerful weapons, game-changing outfits, wicked demon powers and destiny cards. Use special moves, combine skills and weapons to wipe out hordes of hideous beasts and clever boss monsters.
You play as Victor a gun for hire, demon hunter and although voice acted by one of my favourite characters the star of the show in my mind is the voice in his head who plays a demonic narrator with a slice of witty comedy.
The game shouldn’t have gone unnoticed, the gameplay is fun, addictive and has a slight Diablo feel to it as you get multi-kills, the odd speed and kill bonuses. Achievements are rewarded by a flag smashing into the ground while tiny balls of experience points bounce around as a shower of gold coins erupt from the floor. The game contains 5 Basic Challenges and 5 Elite Challenges per map, whether it be to kill a number of enemies, find all the secret chests or not to take a hit throughout, which pleased me as I was mainly armed with a shotgun as I blew skeletons to bits.
The weapons, armour/outfits, destiny cards to improve your skills or stats, gems to place into weapon slots to improve their abilities are truly vast with the same colour coordinated system in place from most RPG’s, white being basic up to purple legendary item. The more you level up the more slots become available to carry you hard gained loot and weaponry into the fray. By collecting, upgrading and strategic equipping, it is possible to come up with all sorts of ways to smash, slash, zap and explode Victor Vran’s numerous, varied and fun baddies. You can pause the game at any time and change out any or all of Vran’s equipment; thus, totally respecing the character. The generous inventory space allows for a hoarder’s delight of stuff to swap, should the mood strike.
I was pretty Rambo by level ten as skeletons blew apart, wraiths and demons were sent back to the bowels of hell with my shotgun spewing flames and my hammer slung across my back for when I needed some up close and personal smashing time. Nothing could stop me, until I found a vampire boss to fight who cut me down repeatedly until I was eventually victorious. It’s not, perhaps, as loot-heavy as some ARPGs but the key is really in choosing the right type of weapon and – where possible – one which has bonuses which increase it’s usefulness.
Sadly the storyline is fairly weak but still playable and wouldn’t stop me recommending this game to anyone as the levelling up, achievements, dungeon crawling gameplay element have all been turned up to eleven. It even offers a co-op side, like most games on Steam you can buy it singularly or double, triple or even a quad pack making it cheaper the more friends you have to play. I’d love to be able to play a four play co-op game with a group of friends and really smash through a few levels.
The game offers so much replay-able gameplay, I’ve been playing it on and off for a week or so now and have even persuaded my girlfriend to get a copy. It delivers a lot of really great content and should be promoted more so I hope this review holds a bit of weight and encourages a few more people to play.
The gameplay, graphics, characters, story, and music come together to make a really enjoyable experience. It has a price tag to complement it’s addictiveness and it you don’t mind I’m about to jump into some more combat, I’m being humiliated by the energy and the narrator is telling me I’m a scared little girl.
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