Hunter’s Legacy is a game about cat people. If that is not enough to make you add it to your PlayStation library immediately, I do not know what will. The game, which was developed and published by Lienzo, slots nicely into the action/adventure genre. Hunter’s Legacy only released last month on Janurary 19, so it is still a relatively new game. It is a 2D platformer Metroidvania, with simple combat and a few niggles, but we will get in to those soon.
The game revolves around a little feline called Ikki, the Huntress of Un’Amak, who is the only warrior who can stop evil from decimating her land. Basically, your average story for these sort of games. Think Shantae the Genie, similar story and style. If you like those games, you will probably enjoy this one too. Saying that though, it is important to recognise that this game is not really focused on the story, more the gameplay. Ikki can run, jump and fight her way through the levels, even accessing secret areas. Who does not love a secret area? Well, maybe trophy hunters.
This game is reminiscent of many others, because Ikki learns new abilities whenever she defeats a boss. This has been done many times, the list could go on for pages. To be honest, this game does not actually bring anything new to the table. Everything in this game has been done somewhere before. That is not necessarily a bad thing, and in this case it works nicely because it made an enjoyable game, but if you are looking for a life changing game and story, keep on looking. But if you are looking for a game to fill the void between AAA games, this is a fair shout.
The game is actually quite difficult too. Ikki has a great arsenal of weapons at her disposable, which call all be upgraded, making them more efficient. Her health can be upgraded using gems. These gems are the greatest necessity of the game, the enemies can be very difficult and time-consuming to defeat, and if you are anything like me, you are scouting for those gems high and low after you have had you but handed to you a couple of times. Plus, Ikki’s damage animation is so aggravating, you will do everything in your power to make sure you do not see it. The amount of times death could have been prevented if Ikki just took a chill pill and did not have such a dramatic damage animation with a large knock back is really too large to count. Also, the worlds are designed well, and majority of them actually need you to take you time, or you will get caught out pretty quickly. Planning your traverse through the worlds is incredibly useful and something you should think carefully about in tricky areas.
However, like I said, this game does not have any new to bring to the table. Yeah, it has some cool ideas, but nothing about it is particularly life changing. Not to mention, the music in this game alone is enough to make me want to delete it from my library, it can just be too much at times. The aesthetic is bland and boring, with no great visuals to really grab your attention. But, the game has responsive controls, so you cannot fault it there.
It has its moments, where you might catch yourself getting caught up in it all, but for the most part this game is really only there to play while you are waiting for another. I have certainly forgotten about it for the most part. But if you are a fan of Metroidvania style games, there is no doubt in my mind that you will enjoy this one.
REVIEW CODE: Here at Brash Games we have a strict Review Code policy, Paul Ryan owner / editor is the only member of staff at Brash Games permitted to obtain review code and distribute it within the Brash Games review team. No other person is permitted to request review code and or send review links or contact the publishers in any way whatsoever. Should you wish to send us review code please email paulryan-at-brashgames.co.uk.
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