The hero can attack monsters when both are standing on neighboring squares. Avoid being the first at a distance of impact! The hero can’t skip turns, but can use level objects – or other monsters – to “skip” the turn.
Every game level is a puzzle with its own logical solution. You have to discover and learn how objects interact with each other in the game world. You get a new playing experience where game mechanics are of maximum importance. Original art style included.
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