Dead Synchronicity: Tomorrow Comes Today comes from indie developer Fictiorama and is best described as a 2D graphic adventure game with an old-school style. I had no idea what to expect going into this game and I have to say that I was a little surprised at just how gruesome and thought-provoking it was.
The story is the games strongest asset and takes place in a world where everything you remember has been destroyed. You play as Michael, who awakens to find that the world has changed and seemingly reached a horrific state. The game is very much a classic point and click style adventure game with some very serious tones and situations throughout, so don’t expect a lighthearted game like you would see from a Doublefine game.
The first thing that stuck out for me was the fantastic art style and visual presentation. Like I said before, the story focuses on a man called Michael, who has forgotten what happened in the past and must now face the dangers that lie ahead. The world is now a post-apocalyptic wasteland and the climatic event that caused the world to change is known as the Great Wave. During the game you will meet all sorts of characters, some good and some bad. The world is rife with disease and the people inflicted are known as the Dissolved. Armies are hunting the sufferers, and this is where I could see Nazi themed story moments happening. The world has lost all sense of morals and there clearly seems to be no form of sensible justice.
The mysterious event known as the Great Wave is the main theme running throughout and the main point of conversation amongst characters. The world has no power, including electricity and the death rate is quickly increasing. Along with the ‘Dissolved’ there are the blankheads who suffer from amnesia and can’t remember the Great Wave, like yourself. The story is very engaging and worryingly believable. The game is extremely dark and difficult to experience at times, but that’s kind of the point. The game for me failed to have a satisfying conclusion, but the build up and story as a whole was fantastic.
The gameplay centers around the classic point and click style adventure game. You talk to an array of oddball characters and find yourself facing some challenging puzzles, which at times become very tedious and often left me feeling frustrated. The pacing starts to stutter when puzzles hold up gameplay and slows things right down.
There are environmental hints and commentary from yourself about your surroundings but I couldn’t still help but feel that the puzzles impacted my experience in a negative way. You click on objects around you and once I got to the point of frustration I would simply start clicking on everything until something worded, which isn’t the way I like to play this type of game.
The presentation of Dead Synchronicity is unique and stylish, with a soundtrack that suits the atmosphere of the game perfectly. It feels like you’re playing through a graphic novel as you interact with the world around you and talk to various characters. The voice acting is also really good and that’s important when it comes to a game like this, as it makes the story and world even more engaging. The variety in characters helped keep me interested and wanting to talk to as many people as possible.
Overall Dead Synchronicity: Tomorrow Comes Today is a game that surprised me with its awesome art style and dark tone. The game does have its setbacks, like frustrating puzzles that feel unfair and interrupt the pacing of the game. Besides its issues Dead Synchronicity: Tomorrow Comes Today was very enjoyable to play and really managed to keep me engaged throughout with its fantastic story. I would certainly recommend giving this game a go if you’re a fan of point and click adventure games.
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