Play as an octopus who has just been kidnapped by a mechanical alien race. You start the game off as an orange octopus who is trying to save his comrades. You have to navigate through various gravity-defying levels in order to find them. That is basically the gist of Airscape: The Fall of Gravity.
The story isn’t overly complicated and is rather simple. Airscape: The Fall of Gravity is an action platformer. Just like the name implies the laws of gravity do not apply in any of the levels. As I was playing through each level, it felt like I was playing a slower version of Sonic.
You do have the option of running in the game, and at times you need to run in order to jump higher. Blazing through each level would not be recommended. Moving slow does work to your advantage in Airscape: The Fall of Gravity. As I stated before it felt like I had played this game before except a faster version of it. The lack of gravity in the game is a cool concept. You need to be able to float in any direction you want in order to get through each level. The levels are unique and different from each other. Similar to Sonic the levels are split into zones.
Not much is needed to beat each level or unlock the next level. When you have saved enough sea critters you can move onto the next level. There is only about 3 in each level that you need to find. As long as you find all three and get to the portal at the end of each level you can advance. There are some obstacles here and there in each level. What disappointed me was the lack of difficulty in this game. There wasn’t enough of a challenge to keep me interested. If you have played a lot of platformers like I have this might not be the game for you.
What is good about Airscape: The Fall of Gravity is the controls, graphics, and the unique layout of each level. The controls weren’t complicated and you didn’t have to guess what they were. As soon as you start playing the first level you are taught what the controls are. You use the arrows on your keyboard to move your octopus, use shift to run, and use the up arrow to jump. There isn’t a need to use a controller which I really liked.
The colors are bright and keep with the tone of each level. The environments and characters look great. The whole game has a cute vibe to it. The characters, colors, and environments add to the cute, whimsical, yet quirky vibe of Airscape. I loved that each level is done with fluidity.
You can easily go from being on land to jumping up into water instead of jumping down into water. Once you are in that body of water you can jump up out of it and onto another platform. If you go the wrong way you can easily end right back at the beginning of the level. Your screen is always rotating because your character does. It can be a little confusing at first. As you keep playing, you get your bearings and figure it out.
Airscape: The Fall of Gravity is a fun platformer that is great to play when you have spare time. If you are looking for something that is more challenging then I suggest you keep looking. At the end of the day, the game left me feeling kinda empty. There just wasn’t enough of a challenge or a big enough goal to keep me playing. It is a great game to play for casual gamers who want just want to kill time. It just felt like I was playing a lighter version of Sonic.
REVIEW CODE: Here at Brash Games we have a strict Review Code policy, Paul Ryan owner / editor is the only member of staff at Brash Games permitted to obtain review code and distribute it within the Brash Games review team. No other person is permitted to request review code and or send review links or contact the publishers in any way whatsoever. Should you wish to send us review code please email paulryan-at-brashgames.co.uk.
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